pub struct StayInDrawingButton;Expand description
Keep Drawing / Stay in Drawing Mode button.
Implementations§
Source§impl StayInDrawingButton
impl StayInDrawingButton
Sourcepub fn show(ui: &mut Ui, is_active: bool) -> Option<DrawingToolbarAction>
pub fn show(ui: &mut Ui, is_active: bool) -> Option<DrawingToolbarAction>
Render the stay-in-drawing button and return any action.
Auto Trait Implementations§
impl Freeze for StayInDrawingButton
impl RefUnwindSafe for StayInDrawingButton
impl Send for StayInDrawingButton
impl Sync for StayInDrawingButton
impl Unpin for StayInDrawingButton
impl UnsafeUnpin for StayInDrawingButton
impl UnwindSafe for StayInDrawingButton
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more